Town of Zoz: Sound Design

  • Designed all SFX for Characters, NPCs, Combat, Creatures, UI, and Ambience

  • Implemented all SFX and VO through Unreal Engine.

  • Directed VO Talent. Processed VO assets.

Town of Zoz: 2D Cinematics

  • Designed all SFX for Characters, NPCs, Combat, Creatures, UI, and Ambience

  • Directed VO Talent. Processed VO assets.

League of Legends: Skins

  • Designed full SFX kits for various characters cosmestic kits.

  • Implemented assets on proprietary engine using Wwise.

Town of Zoz: VO Showcase

  • Organized, Designed, and Implemented all VO assets, including
    player character, NPCs, and creatures.

  • Directed and scheduled VO talent